I’m Jordhan Leoture,
Software Engineer.
I love building products, especially for Apple platforms. I’m a curious tinkerer, always learning and experimenting with new technologies.
Get in touch
Experience
Across iOS and Android, I work where architecture, performance and attention to detail meet the user experience. I care about software that feels fast, clear and dependable.
GoPro (opens in a new tab)
Staff Software Engineer
Mar 2023 — Present
I work on Quik’s iOS editing experience, focusing on architecture, performance, and developer productivity. I lead improvements that make the product more responsive and help the team identify regressions earlier.
OpenClassrooms (opens in a new tab)
Senior Software Engineer
Mar 2022 — Mar 2023
I worked on the iOS learning experience across product development and delivery practices. I improved the user experience and helped the team ship changes faster and with greater confidence.
Cheerz (opens in a new tab)
Senior iOS Developer
Nov 2019 — Mar 2021
I worked across the iOS shopping experience, mobile architecture, analytics, and release practices. I helped make the codebase easier to evolve while mentoring junior developers and strengthening testing practices.
OCTO Technology (opens in a new tab)
Experienced Mobile Consultant
Sep 2016 — Nov 2019
As a mobile consultant, I designed and delivered iOS and Android products across hospitality, mobility, energy, payments, and media. I helped teams establish sound technical foundations, improve performance, and build dependable experiences for demanding operational contexts.
LesFurets.com (opens in a new tab)
Apprentice Developer
Sep 2015 — Sep 2016
I worked on platform engineering, observability, deployment automation, and data-informed product tooling. I helped the team evaluate infrastructure choices and improve the reliability of its development and operational workflows.
UPMC (opens in a new tab)
Programming Tutor
Feb 2015 — Aug 2015
I taught practical programming classes for undergraduate students, using guided exercises and discussion to deepen their understanding of C. I helped students build stronger problem-solving habits and confidence with foundational programming concepts.
Publications
Some open-source projects, articles and talks.
MockSwift
Open source
Aug 2019 — Aug 2022
Created and maintained a Swift library for protocol mocking, distributed with Swift Package Manager across iOS, macOS and Linux and used by Cheerz.
View repository (opens in a new tab)Redux-like & SwiftUI
Talk · CocoaHeads Nantes
Oct 2021
Shared production feedback from moving the Cheerz cart from UIKit and MVVM toward SwiftUI with a Redux-like architecture.
View event (opens in a new tab)MockSwift
Talk · CocoaHeads Paris
Mar 2020
Presented protocol mocking in Swift and MockSwift’s property-wrapper-based API.
View event (opens in a new tab)Access Control in Swift
Talk · Swift Paris Junior
Sep 2019
Explained how Swift manages code visibility by declaration, file and module.
Unit Tests, XCTest + Nimble + Sourcery
Talk · CocoaHeads Paris
Nov 2018
Covered iOS testing practices, TDD, code coverage, XCTest, Nimble and Sourcery.
View event (opens in a new tab)Integrating SiriKit into your application
Article · OCTO Talks
May 2018
Explained SiriKit integration through Intents extensions, permissions, the intent lifecycle and local authentication.
Read article (opens in a new tab)AsynchronousSwift
Open source
Mar 2018
Created an open-source project exploring asynchronous programming patterns in Swift before structured concurrency.
View repository (opens in a new tab)Asynchronous Swift
Talk · CocoaHeads Paris
Mar 2018
Presented asynchronous programming patterns in Swift before modern structured concurrency.
View event (opens in a new tab)