I’m Jordhan Leoture,
Software Engineer.

I love building products, especially for Apple platforms. I’m a curious tinkerer, always learning and experimenting with new technologies.

Get in touch
Jordhan Leoture smiling outdoors

Experience

Across iOS and Android, I work where architecture, performance and attention to detail meet the user experience. I care about software that feels fast, clear and dependable.

  1. GoPro (opens in a new tab)

    Staff Software Engineer

    Mar 2023 — Present

    I work on Quik’s iOS editing experience, focusing on architecture, performance, and developer productivity. I lead improvements that make the product more responsive and help the team identify regressions earlier.

  2. OpenClassrooms (opens in a new tab)

    Senior Software Engineer

    Mar 2022 — Mar 2023

    I worked on the iOS learning experience across product development and delivery practices. I improved the user experience and helped the team ship changes faster and with greater confidence.

  3. Cheerz (opens in a new tab)

    Senior iOS Developer

    Nov 2019 — Mar 2021

    I worked across the iOS shopping experience, mobile architecture, analytics, and release practices. I helped make the codebase easier to evolve while mentoring junior developers and strengthening testing practices.

  4. OCTO Technology (opens in a new tab)

    Experienced Mobile Consultant

    Sep 2016 — Nov 2019

    As a mobile consultant, I designed and delivered iOS and Android products across hospitality, mobility, energy, payments, and media. I helped teams establish sound technical foundations, improve performance, and build dependable experiences for demanding operational contexts.

  5. Sep 2015 — Sep 2016

    I worked on platform engineering, observability, deployment automation, and data-informed product tooling. I helped the team evaluate infrastructure choices and improve the reliability of its development and operational workflows.

  6. UPMC (opens in a new tab)

    Programming Tutor

    Feb 2015 — Aug 2015

    I taught practical programming classes for undergraduate students, using guided exercises and discussion to deepen their understanding of C. I helped students build stronger problem-solving habits and confidence with foundational programming concepts.

Publications

Some open-source projects, articles and talks.

  1. MockSwift

    Open source

    Aug 2019 — Aug 2022

    Created and maintained a Swift library for protocol mocking, distributed with Swift Package Manager across iOS, macOS and Linux and used by Cheerz.

    View repository (opens in a new tab)
  2. Redux-like & SwiftUI

    Talk · CocoaHeads Nantes

    Oct 2021

    Shared production feedback from moving the Cheerz cart from UIKit and MVVM toward SwiftUI with a Redux-like architecture.

    View event (opens in a new tab)
  3. MockSwift

    Talk · CocoaHeads Paris

    Mar 2020

    Presented protocol mocking in Swift and MockSwift’s property-wrapper-based API.

    View event (opens in a new tab)
  4. Access Control in Swift

    Talk · Swift Paris Junior

    Sep 2019

    Explained how Swift manages code visibility by declaration, file and module.

  5. Unit Tests, XCTest + Nimble + Sourcery

    Talk · CocoaHeads Paris

    Nov 2018

    Covered iOS testing practices, TDD, code coverage, XCTest, Nimble and Sourcery.

    View event (opens in a new tab)
  6. Integrating SiriKit into your application

    Article · OCTO Talks

    May 2018

    Explained SiriKit integration through Intents extensions, permissions, the intent lifecycle and local authentication.

    Read article (opens in a new tab)
  7. AsynchronousSwift

    Open source

    Mar 2018

    Created an open-source project exploring asynchronous programming patterns in Swift before structured concurrency.

    View repository (opens in a new tab)
  8. Asynchronous Swift

    Talk · CocoaHeads Paris

    Mar 2018

    Presented asynchronous programming patterns in Swift before modern structured concurrency.

    View event (opens in a new tab)